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SMB Nation has been serving the Bainbridge Island area since 2001, providing IT Support such as technical helpdesk support, computer support, and consulting to small and medium-sized businesses.
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The FBI and Webcam Activation

The latest reports reveal that the FBI can, and has been, activating cameras on civilian computers, apparently for several years now. This has been confirmed by Marcus Thomas, former assistant director of the FBI’s Operational Technology Division in Quantico, when he spoke to the Washington Post about various computer hacking techniques now being used by law enforcement in the United States.

The Washington Post also reports that the capabilities of these tech-based, law enforcement, teams is far deeper than just being able to grab a few snapshots. They have the ability to stream audio and/or video in real-time.

These FBI agents can also reach into a suspect’s computer to download files, photographs, and gain access to their email accounts. Once in, the rest is achieved with little effort.

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Armstrong
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Friday, 02 August 2019 03:51
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Watching The Next Generation Utilizing Today's Technologies: Part II

Read Part I of this article here

Least We Be Gods

As we watch little Johnnie and Suzie divine from the devices at hand whatever they are attempting to accomplish at the moment, we must realize that the majority of their actions are centered around navigation with the occasional "action" of Play or Attach or Send and so on. But I only mean to diminish such accomplishments in this light. If a caveman were to observe a human from our time utilizing a doorknob, such an activity would seem quite amazing. And let's now even dive into the shock of automatic doors jumping out of the way as one of us enters a supermarket! Certainly, to the eyes of our caveman, the human with the ability to manipulate a doorknob or command vast doors out of one's way would certainly be a god! But just out of view sits another observer. The builder that carved and hung the door, applied the hinges, and installed the doorknob. Perhaps the observer is the one that designed the technology that controls the sliding and timing of the supermarket doors. No matter how much in command today's human may seem to the caveman, the person that had a hand in the design and implementation has a real understanding of what is going on.

The door and doorknob represent a user interface. The same goes for the electronic eye and motors controlling the supermarket door. Even websites, databases, and complete applications for our phones and tablets (apps) are being "built" through the means of User Interfaces - UIs for short. And there is the real problem. UI on top of UI on top of UI. Before long, all originality is forgotten and new concepts for development become nothing more than a dream. The real control of all of these devices - from our personal computers to the extremely powerful phones in the palm of our hands - still resides at the level of understand - and writing - source code.

I watched a kid on YouTube dragging an image into place and selecting a background for the box the image was placed in. The teacher had the audacity to suggest that her class was Advanced Computer Skills with Web Design as part of the final stage of learning. They were all using a particular brand of user interface knows as WYSIWYG (wiz-see-wig - What You See Is What you Get). All of that is fine and dandy, but it was quite apparent that not a one of them - least of which the teacher - could have bolded, underlined, or italicized a word in HTML to save their lives! Perhaps the saddest part is that the age range for this class was 12 to 14 years old.

What REALLY Drew That Box?

Looking back at what those of us that started out in "the days of DOS" went through and the struggles of learning one language, only to move on to the next and the next, I can only see it for what it truly was - a rite of passage. Our accomplishments were a direct result of commitment and a genuine desire to learn more. For most of us, it was the first time in our respective lives that we could truly control something - even if in the beginning it were only characters on a monochrome screen. Fortunately for us, those characters, and how they were arranged, would become important to businesses in almost every market one could imagine.

So, given such a history, I am forced to ask the question, "What is it that little Johnnie and Suzie are doing?" Furthermore, what command and control do they really have of the devices we now decorate our lives with? Where is the commitment past the built in limitations of the user interfaces? Where is the genuine desire to learn more?

I know this seems like a nasty thought, but if you really want to help a kid into a far brighter future than that of a cubicle or over glorified tele-commuter, the next phone or tablet you get for them - brick it first! And if little Johnnie or Suzie has the where-with-all to get it back to working order - perhaps even better than it did the day it was purchased - then they will be on the path to truly deserving all the praise their well-meaning ancestors can toss their way!

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Watching The Next Generation Utilizing Today's Technologies: Part I

I should start out by establishing from where my point of view is derived. Some of you will get this - perhaps with a twinkle in your eye - while those that have no reference for life without Windows, the Internet, an email address, Twitter and Facebook might question the validity of my concerns.

It is said that Isaac Asimov stated that it is far better to teach children how to use calculators vs making them struggle through the rules of working out mathematics on paper. As argument I have put forth on more than one occasion. However, having had the chance to observe 3 nephews and 1 niece as they have utilized various types of handheld technology over the past 10 years, I find I have less appreciation for Isaac's assertion than I initially embraced.

By 1986 I was well on my way from the blinking cursor of the Commodore 64 to the world of what would eventually be known as the XT, then the AT (an XT with a hard drive - life changed when you no longer had to boot from a floppy!), and then from the 8088 to an entirely new plane of existence - the 80286 with the '386 right on its technological heals. All throughout this time of rapid growth one thing remain a constant : DOS! MS-DOS to be specific.

Sure, DOS had new versions, but regardless of what new stuff Microsoft may have included, there were things we could depend on. If we were fortunate to have our computer boot properly, we could expect Microsoft's copyright(s) at the top of the screen, and a few lines down our old blinking friend would stand at the ready. Those of us that were crafty enough to have mastered the autoexec.bat file might include a few commands such as setting the path, navigating to whatever initial directory we wanted to start off in ("folder" for you newbies) and perhaps even clear the screen just because we could.

For most, having to deal with DOS and its persistent blinking cursor was painful. There were some of us, though, that gave ourselves over to discovering what other commands we might play with beyond simple navigation. Before long, and sometimes by accident, we even got good at it. With enough repetition, initiating commands at the "DOS Prompt" would become second nature. Others watching over our shoulders felt a sense of loss and confusion as it became apparent that they were only able to watch this brave new world from the outside looking in.

As the years passed, DOS would no longer offer the satisfaction it once did. Sure, there were always those obscure commands tucked away to play with, but when all was said and done, more times than not we were dealing with navigation and occasionally setting permissions. Then, in the voice of Kevin Flynn as he declared to his son, "Then one day… I got in!", we started to explore this new thing called languages!

Beyond The BASICs

Of course, there was BASIC. Even with that, life changed the first time we entered in…

10 print "This is a test."

20 goto 10

We would discover that there were a number of languages that others before us had used to program these unimaginable things known as "main frames". For us just getting past DOS, though, names such as Pascal, C (then Turbo Pascal and C+) presented new worlds to brave. Shortly thereafter came the concept of keeping one's own database as introduced to us through dBase with my personal favorite, dBase III+ !

Before long, with these growing sets of skills, opportunities began to present themselves. When hearing of a problem some company was having with managing some type of data, we started to realize that we could actually provide a solution. About that time, it started to become quite evident that the individuals that were in need of a problem being solved WERE NOT going to learn how to make the computers that were becoming commonplace do what they need them to do. It was then that the "user interface" was born. A mask, of sorts. Something that offered the intended user clear and concise options while simultaneously protecting them from those cryptic symbols of what must certainly be voodoo and black magic! And it was there that the line of separation became clearly visible : those that explored what would become known as "source code", and those that did not.

Navigating The Digital Frontier

And now, here we are finally at my very real concern. By now we have all heard stories of how gifted someone's kids or grandchildren are with the technology that has become common place. Examples freely flow of the how "little Johnnie found my music files" or "little Suzie located the pictures I thought I had lost". From the 30,000 foot view, I am sure it looks absolutely amazing. Beyond doubt, such capabilities can be quite useful. And, when you think about it, even getting really good at saving the universe by way of whatever game is popular at the moment does seems to support various levels of hand/eye coordination development. But, at best, these seemingly awesome activities are nothing more than standing on the shoulders of giants. Saving grandma's files is usually nothing more than exercising a learned expectation of navigation.

I confess, I had no hand in writing DOS or dBase III+. Certainly, I could never have developed an "interpreter", much less, a "compiler". And I have yet to imagine all the magic behind the curtain of the list of programs I use from audio recording to graphical development. In that sense, I, too, am standing on the shoulders of giants. But, there is a vast difference between the levels of technology that we chose to interface with in the beginning of this "personal computer" stuff and the wide array of technologies that are now extensions of our self-identification.

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Android Tablets for K-12 : Google Play for Education Initiative

Apple is no longer the only game in town as Google focuses on the education sector!

Tablets are starting to make their way into the classrooms. We are starting to see commercials from various companies showing how such integration is a good thing. The obvious reasons are immediate distribution of content such as what has historically been destined to exist within the pages of textbooks. However, true value begins to be exposed once we realize that students can interact with lessons in real-time, and testing can be graded with immediate identification of areas that a student may need extra help in.

First On The Scene

Apple was the first on the scene reaching back many years as they actively sought to be the providers of computing equipment for students. Their theory was simple : "If you use a hammer in school, you will not graduate and buy a wrench. You will seek out what you are most familiar with." But after the wide-scale success and market penetration of the Android operating system, Google is setting its considerable sights on every level of the educational arena.

Out of the gate, Google offers a tremendous advantage over all other competitors : A) there is no charge for the operating system doing its part in keeping the cost down, and B) Google (unlike Apple) does not control who can make an Android device! For years, all Apple could do was try and control the world - right down to the screws they used holding their products together. For this level of attention, we got to pay premium prices.

The Android model has excelled in keeping the cost down, which is great for schools and students alike. Plus, the platform is attractive as Google does not interfere in the distribution and pricing model as Apple does. Comparing what a developer has to give up when selling an App through either of these venues, Apple ends up looking like a very greedy partner with a large appetite while Google looks more like a convenient cash register.

Though a great many Apps have been currently developed for the typical "smartphone sizing" that is widely available, Google is now urging developers to design their Apps for education specifically with the 7 and 10 inch devices in mind.

The Coming War

One thing is for certain: The disruption we witnessed in the record industry will pale by comparison to the coming war that is sure to crop up as publishers fight to keep their physical books and other printed materials relevant. Of course, as we continue to embrace our media-driven economy modeled on various digital platforms, applying ink to paper will become more of an art form rather than a means for mass distribution of content. Proof of this can be seen as Newspapers around the world are failing to keep up.

Books, though, have meant so much more throughout the development of our educational system. Demanding a price for a physical book is one thing. But controlling the message that students are expected to learn is something else entirely. The war may initially seem like it is over sales and distribution contracts. In the end, though, I suspect it will become self-evident as to who wants editorial control of what is to end up on the devices that our students will be expected to take their lessons from.

For further information, please see the following links…

Introducing Tablets with Google Play for Education

http://www.youtube.com/user/eduatgoogle?feature=watch

The Google Play for Education expresses their intentions : "Every day, educators help students find their passions and develop their potential. Tablets with Google Play for Education give teachers access to approved tools and content that help them meet the individual needs of today's students. With simple set up and instant app-deployment, a world of resources is at your fingertips."

Designed for learning,

Made for the classroom

http://www.google.com/edu/tablets/

Also, Google seems very focused on "Safety First" as well! Below is only a partial list of their initial requirements for developers hoping to enter this vertical market…

“To participate, your apps must be designed to be appropriate for the K-12 market. The basic requirements that your apps must meet are:

-          Apps and the ads they contain must not collect personally identifiable information other than user credentials or data required to operate and improve the app.

-          Apps must not use student data for purposes unrelated to its educational function.

-          Apps must have a content rating of "Everyone" or "Low Maturity" (apps with a "Medium Maturity" rating are allowed, if they have that rating solely because they allow communication between students).

-          App content, including ads displayed by the app, must be consistent with the app's maturity rating. The app must not display any “offensive” content, as described in the Google Play Developer Program Policies and content-rating guidelines.

-          Apps must comply with the Children’s Online Privacy Protection Act and all other applicable laws and regulations.”

For an example of Apps currently available for the classroom, please see the following links :

-          http://android-developers.blogspot.com/2013/11/bring-your-apps-into-classroom-with.html

-          https://play.google.com/store/apps/category/EDUCATION

Recent Comments
Melissa Bulow
UK Essay Help Deal have no issue with raising scholastic scores yet the system ought to be connected to all students.Otherwise, re... Read More
Wednesday, 22 June 2016 00:51
Abdul Azim
Android tablets are very useful for the children. Everyone are really like this kind of technology. Many technical companies launc... Read More
Friday, 09 December 2016 00:13
shameem
Tablets are early to make their way into the classrooms. We are opening to see advertisements from numerous businesses showing how... Read More
Tuesday, 30 April 2019 03:04
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Windows and Windows Phone Drop In Registration Fees and Developer Program Unification

Today, Microsoft has brought together the Windows and Windows Phone developer programs. This decision was apparently decided upon to leverage developers to design applications to support a wider array of device classes. With a number of platforms all sharing a common Windows core, it makes sense to focus the developer programs into a larger path to distribution.

With Windows and Windows Phone being pitched together as the same package, the company has also brought together the marketing teams of each product.

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